The Story of Elder Scrolls Online


Long ago, in the land of Tamriel, in the 578th year of the Second Era, the evil Daedric Prince Molag Bal set his tyrannical gaze upon the mortal realm. As the Lord of Domination and Enslavement, he hated the simple and peaceful ways of mortals, so he raised an army of Daedra and began plotting to overthrow Nirn and take it for his own. Burning with unbridled hate, he devised a cunning strategy: merge the very mortal plane itself with his own personal Oblivion plane of Coldharbour.


In this time of trouble, dark revenants and evil spirits roam unchecked, with Winter’s icy grasp freezing the land and crops failing more and more frequently. Nightmarish visions stalk the minds of Mystics and wise men, heralding the world’s end. Nirn is scoured by shockwaves of magical power, set off by an arcane explosion of energy in the Imperial City, driving mages mad and reducing their intellects to wasted shadows. Hordes of Daedra spew from Oblivion, terrorising the people of Tamriel and slaying thousands in cruel barbarity. Perhaps most disturbing of all, the constellation of the Serpent has swelled to such a size that the night sky is aflame with its radiance.


Amid blasts of incandescent lightning and the terrible roars of winged, monstrous beasts, Molag Bal’s Dark Anchors smash down into Tamriel’s surface, brimming with dark sorcery. The land around these despicable machines is warped and twisted, churning with vile magic and Molag Bal laughs evilly, for soon all of Nirn will be fused with Oblivion and the souls of all mortals will belong to him.

But written on the Elder Scrolls is an ancient prophecy, in which the Prince of Domination’s plans will be thwarted, by one called ‘The Soulless One.’ The Soulless One must travel deep into the heart of Coldharbour to recover their soul, and to discover why it has been taken, and ultimately, to stop Molag Bal’s attempts to bring Nirn into Coldharbour.

Meanwhile, amidst all this chaos, in the Imperial City the Dragonfires have gone out, and there is no new emperor. Rising like a phantom from a child’s nightmare is the Necromancer Mannimarco. Seeing great opportunity, this cunning and ruthless sorcerer has forged an alliance with the Tharn family of Imperials, the ancestors of the traitorous wretch Jagar Tharn. However, Mannimarco is secretly in service to Molag Bal, no doubt for some substantial and glorious reward. Emerging to fight for the Ruby Throne are three, distinct factions – The Aldmeri Dominion, the Ebonheart Pact and the Daggerfall Covenant. Each of these factions have their own reasons for claiming the throne.


The Aldmeri Dominion consists of the Altmer, the Bosmer and the Khajiit. They fight for freedom from humanity’s oppressive rule and to stop them from constantly threatening the world, to restore the ancient birthrights of the elves and to place a wise and honourable leader on the throne.


The Ebonheart Pact is made up of the Nords, the Dunmer and the Argonians. Although all three races are ancient enemies, they came together to stave off the attacks of Akaviri invaders. In the battle for the Ruby Throne they seek to ensure their independence from the hated human empire.


The Daggerfall Covenant is formed from the Bretons, the Redguards and through a war treaty, the Orcs. Seeking to restore trade and stability to the land, they hope to once again unite Tamriel into one land, under one emperor.

In 2014, it will be up to you, the Soulless One, to determine where your loyalties lie, and to embark on an epic adventure to stop the Harvester of Souls and prevent Tamriel from disappearing forever.

[ Further Reading ]

The Altmer

The Nords

The Bretons

Andy Lex Bain is a 31 year old writer who resides in Tasmania. He enjoys writing, reading, writing video game reviews, gaming, writing fiendish campaigns for his roleplaying club "The Blades of Valour", cosplaying, bushwalking and watching movies, DVDs and anime. He aspires to be a full-time published author and basically spends his days slaving away at his computer, ShadowLord.

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